Or if you’re fighting a werewolf, bring a silver weapon and also a cleric who can cast remove curse. That last one is a little more rare, but almost every adventurer knows what it’s like to fight a zombie–you roll and you have to either crit or there’s a chance they just keep on fighting. If you’ve played D&D by now, you’re probably already familiar with what it’s like fighting zombies or werewolves, or maaaaybe starspawn. One of the ways Dungeons & Dragons carves out its adventuring niche is by drawing on classic monsters from throughout mythology. Van Richten’s Guide to Ravenloft brings horror to D&D by changing up classic monsters like zombies and werewolves in horrifying new ways.